Please use this identifier to cite or link to this item: http://hdl.handle.net/10637/15413

Mobile Gamification to Integrate Face-to-Face and Virtual Students: Synchronous and Asynchronous


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Title: Mobile Gamification to Integrate Face-to-Face and Virtual Students: Synchronous and Asynchronous
Authors : Hernando Mansilla, Félix
Isidro Gordejuela, Federico de
Castilla Heredia, María Isabel
Publisher: IGI Global
Citation: Fernando-Mansilla, F., de Isidro Gordejuela, F., & Heredia, M. I. C. (2023). Mobile Gamification to Integrate Face-to-Face and Virtual Students: Synchronous and Asynchronous. In Advancing STEM Education and Innovation in a Time of Distance Learning (pp. 150-170). IGI Global.
Abstract: This chapter shows the proposal of a team of professors from the Universidad San Pablo-CEU to facilitate the active participation of all students regardless of their type of attendance at classes (face-to-face, virtual synchronous, and virtual asynchronous). The proposal consists of an educational game of questions and answers that has been designed. The students create the game questions themselves and upload them via a web application at any time and from anywhere in the world. The games are developed in the class sessions, and the students, distributed in mixed face-to-face and virtual teams, participate together through their mobile phones. The initiative was enthusiastically embraced by the students, who showed involvement, great interest, and significantly improved their level of comprehension and academic success.
URI: http://hdl.handle.net/10637/15413
Rights : http://creativecommons.org/licenses/by-nc-nd/4.0/deed.es
ISBN: 9781668450574
Issue Date: 2023
Center : Universidad San Pablo-CEU
Appears in Collections:Escuela de Politécnica Superior





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