Player or Board Game? In Search of Europe?s Strategic Autonomy: The Need of a Common Digital Strategy of the European Union Towards the People?s Republic of China

dc.centroUniversidad San Pablo-CEU
dc.contributor.authorMachés Blázquez, Loreto
dc.date2022
dc.date.accessioned2022-01-28T05:00:19Z
dc.date.available2022-01-28T05:00:19Z
dc.date.issued2022-01-28
dc.formatapplication/pdf
dc.identifier000000726018
dc.identifier.isbn9788418463921
dc.identifier.urihttp://hdl.handle.net/10637/13359
dc.language.isosp
dc.publisherMadrid : CEU Ediciones, 2022.
dc.rightsopen access
dc.rights.cchttps://creativecommons.org/licenses/by-nc-nd/4.0/deed.es
dc.subjectEconomía digital.
dc.subjectChina.
dc.subjectUnión Europea.
dc.subjectNuevas tecnologías.
dc.titlePlayer or Board Game? In Search of Europe?s Strategic Autonomy: The Need of a Common Digital Strategy of the European Union Towards the People?s Republic of China
dc.title.alternativeDocumento de trabajo (Universidad CEU-San Pablo, Real Instituto de Estudios Europeos). Serie Unión Europea y Relaciones Internacionales ; 116 / 2022
dc.typeDocumento de trabajo
dspace.entity.typePublicationes

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