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Mobile Gamification to Integrate Face-to-Face and Virtual Students: Synchronous and Asynchronous


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Título : Mobile Gamification to Integrate Face-to-Face and Virtual Students: Synchronous and Asynchronous
Autor : Hernando Mansilla, Félix.
Isidro Gordejuela, Federico de
Castilla Heredia, María Isabel
Editorial : IGI Global
Citación : Fernando-Mansilla, F., de Isidro Gordejuela, F., & Heredia, M. I. C. (2023). Mobile Gamification to Integrate Face-to-Face and Virtual Students: Synchronous and Asynchronous. In Advancing STEM Education and Innovation in a Time of Distance Learning (pp. 150-170). IGI Global.
Resumen : This chapter shows the proposal of a team of professors from the Universidad San Pablo-CEU to facilitate the active participation of all students regardless of their type of attendance at classes (face-to-face, virtual synchronous, and virtual asynchronous). The proposal consists of an educational game of questions and answers that has been designed. The students create the game questions themselves and upload them via a web application at any time and from anywhere in the world. The games are developed in the class sessions, and the students, distributed in mixed face-to-face and virtual teams, participate together through their mobile phones. The initiative was enthusiastically embraced by the students, who showed involvement, great interest, and significantly improved their level of comprehension and academic success.
URI : http://hdl.handle.net/10637/15413
Derechos: http://creativecommons.org/licenses/by-nc-nd/4.0/deed.es
ISBN : 9781668450574
Fecha de publicación : 2023
Centro : Universidad San Pablo-CEU
Aparece en las colecciones: Escuela de Politécnica Superior





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