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Innovation in the teaching-learning process: the case of Kahoot!
Título : | Innovation in the teaching-learning process: the case of Kahoot! |
Autor : | Guardia Hernández, Juan José Olmo Arriaga, José Luis del Roa Perera, Iván Berlanga, Vanessa |
Materias: | Skills; Higher education; Gamification; Learning process; Teaching innovation process |
Editorial : | Emerald |
Citación : | Guardia, J.J., Del Olmo, J.L., Roa, I. and Berlanga, V. (2019), "Innovation in the teaching-learning process: the case of Kahoot!", On the Horizon, Vol. 27 No. 1, pp. 35-45. https://doi.org/10.1108/OTH-11-2018-0035 |
Resumen : | Purpose In recent years, a process of reform and innovation in higher education has been witnessed. A change in the evaluation of student learning in universities is necessary for new teaching-learning proposals to be developed. The authors propose implementing a learning assessment process based on the idea of participatory evaluation, verifying the benefits of this method in the acquisition of cross-disciplinary skills. Design/methodology/approach The method implemented follows the principles of action research. Findings The Kahoot! app has an effect on the teaching-learning process and on the training skills and academic performance measured through the student’s grades. Originality/value This paper presents an innovation proposal that aims to observe how students acquire more competences. |
URI : | http://hdl.handle.net/10637/15076 |
ISSN : | 1074-8121 |
Fecha de publicación : | 12-mar-2019 |
Centro : | Universitat Abat Oliba CEU |
Aparece en las colecciones: | Documents de recerca |
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